![atomic heart atomic heart](https://reworkedgames.eu/wp-content/uploads/2020/08/Atomic-Heart-Screen-1-1536x865.jpg)
We have plans for post-release DLCs that we will announce later. Could these features and content be added post-launch through DLCs or expansions? Similarly, we know you've said some things had to be cut from the final game. We're not ruling out the possibility of multiplayer in the future, but right now, we're entirely focused on creating a perfect single player narrative experience. Is multiplayer scrapped for good, or is there still a chance to see it added post-launch? There are far more interesting things in the game! There is a car in the game that lets you traverse the world faster, but that's it. Can you share more details on how they'll work? You mentioned there would be vehicles in Atomic Heart.
![atomic heart atomic heart](https://www.laps4.com/wp-content/uploads/2019/01/Atomic-Heart1.jpg)
![atomic heart atomic heart](https://img-aws.ehowcdn.com/877x500/contentlab-data.s3.amazonaws.com/getty/413bf9e9701f40008c5806494e5b69bd.jpg)
We will cover all that in more detail a bit later there's a lot of stuff to tell about combat. There's also an energy-based modification system. Combining these two mechanics allows for tactical versatility that suits your playstyle – you can create a build that focuses on fast attacks or defense, for example. The left hand uses polymeric glove abilities like telekinesis, frost beam, shield, etc. You can take a weapon in the right hand – a firearm or a melee weapon. The combat system in the game is based on two hands that work independently. It will be much better for the overall franchise the game will be more interesting as a result.Ĭan you talk a bit about the game's skill system and how those skills will be acquired? But as the team grew, along with our ambitions, we realized that the game should be more complex. Was that a miscalculation on your part, or did the game's scope get a lot bigger?
![atomic heart atomic heart](https://twinfinite.net/wp-content/uploads/2020/08/Atomic-Heart.jpg)
I know you were initially planning to release the game years ago. We've been hiring globally, and it could not have been possible without this deal. We allowed ourselves to increase our art team resources significantly, as well as the cutscenes department that we've reinforced with high-class animators. Yes, the support we've received allowed us to grow the team with new expertise that strengthened the overall development. Related Story Alessio Palumbo Atomic Heart Developer Seems to Deny Rumors of Game’s Delay Into Q1 2023 Were you able to hire additional developers following the Tencent investment? In the accompanying press release, you've stated that this additional funding will let you 'move towards the release much faster'. Unfortunately, we cannot disclose this information, but the support from our partners has been an integral part of bringing our vision for the game to life.
ATOMIC HEART SERIES
It will be included with the Game Pass subscription on day one.įirst of all, can you disclose the ballpark amount of the Series B funding round and the overall budget so far used to develop Atomic Heart?
ATOMIC HEART PC
Last but not least, multiplayer could be added back to the game at some point after launch.Īs a reminder, Atomic Heart will be released for PC ( Steam), PS4, PS5, Xbox One, and Xbox Series S|X. On the other hand, there are no plans to switch to Unreal Engine 5, contrarily to the choice made by GSC Game World with STALKER 2. Among other tidbits, the folks at Mundfish told us that Atomic Heart will employ NVIDIA's RTX Global Illumination in addition to the previously announced ray traced reflections, ambient occlusion, and shadows.